Immersive real-time 3D
espace@dsl.pipex.com
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Amapi and 3D Studio Max used for modelling, texture mapping, baking and lighting. Photoshop for creating and editing textures. TurnTool for display. Using photographs and concept art for reference, everything is designed to be suitable for real-time display by observing polygon counts while maintaining a good depiction, full optimisation of texture and light maps, and minimal use of unseen surfaces. Actual dimensions used if available or approximations can be made. Fee negotiable. Navigation: Walk and turn left or right using the arrow keys. Ctrl/arrow key to run. Drag cursor to look up or down. Space bar to jump. Following are parts of environments made for companies who then add to them and incorporate them into other scenes.
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